Ultima Forever, being made by EA for iOS platforms, has received some major tweaks to its freemium currency prices. The RPG has been available in Canada as a beta for a while now, and producer Carrie Gouskos says the biggest change - besides performance adjustments - has been to the cost of things.
In the free-to-play RPG, your character has items that will break over time. You'll need to spend keys of various qualities (that can be earned in game, or purchased with real money) to repair those items.
Gouskos says player feedback made it clear that repair costs were too high, and repairs for the highest quality items have been lowered from about 60 keys to around 8 or 10. Additionally, the cost to increase storage space in your stash was lowered, as the team found it was a mistake to charge people an increasing cost for simply wanting to collect more of the game's items.
One price went up: The cost to loot the highest quality chests was raised a bit to make up for the decreased costs elsewhere. Gouskos also says that once players had good items on their characters, they tended not to loot as much as when they first started playing.
For her part, Gouskos says she's "worked too hard to have people not play" the game, so she's striving to make sure there's a way to play that's both free and fun. The team is still considering providing an optional "buyout" fee to essentially negate the game's freemium elements, but no matter how the final product works, says Gouskos, making the game fun takes priority over the tangled monetization model. If you want to make money from a freemium game, says Gouskos, "you've got to get people to love your game first."Ultima Forever reduces most freemium prices after Canadian beta originally appeared on Joystiq on Fri, 14 Jun 2013 02:00:00 EST. Please see our terms for use of feeds.
Permalink | Email this | Comments]]>
Popular
-
EA: Dead Space team working on something new, series not deadDespite being "an important IP to EA," there is no new Dead Space game in development; i…
-
Wii U, 3DS indie devs talk shop at iDEAMENintendo was encouraged by its digital growth over the last year, and a significant part of that i…
-
Portabliss: Mosaique (iOS, Android)Puzzle games tend to fall into one of two categories. There are the fast and frenetic ones, where …
-
Report: IO Interactive cancels projects, loses half of staff to layoffsHitman series developer IO Interactive has cut its staff by almost 50 percent after a recent round…
-
State of Decay sells over half a million copies, update being re-patchedState of Decay has sold over half a million copies since launching on Xbox Live Arcade on June 5. …
-
Gran Turismo 6 product page discovered at official siteThe Sony-managed website gran-turismo.com now features a product listing for the as-of-yet unannou…
-
Crytek dips its beautiful toes into iOS waters with 'The Collectibles'Crytek is building an overhead, tactical action game called The Collectibles for iOS devices, 9 to…
Post a Comment
Post a Comment